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How to deal (with geeks)

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Wired is on the curious case of the LEGO people. No, not these LEGO people...

Legoman
[from PodBrix]

...but the not-plastic folks at the LEGO company. It’s like this:

Within weeks of the original Mindstorms debut, a Stanford graduate student named Kekoa Proudfoot reverse engineered the RCX brick and posted all of his findings, including detailed information on the brick's underlying firmware, online. Several other engineers quickly used Proudfoot's revelations to design their own Mindstorms tools, including an open source operating system (LegOS) and a C-like programming alternative to RCX-code (Not Quite C, or NQC). Lego's Danish brain trust soon realized that their proprietary code was loose on the Internet and debated how best to handle the hackers. "We have a pretty eager legal team, and protecting our IP is very high on its agenda," Nipper says. Some Lego executives worried that the hackers might cannibalize the market for future Mindstorms accessories or confuse potential customers looking for authorized Lego products.

After a few months of wait-and-see, Lego concluded that limiting creativity was contrary to its mission of encouraging exploration and ingenuity. Besides, the hackers were providing a valuable service. "We came to understand that this is a great way to make the product more exciting," Nipper says. "It's a totally different business paradigm - although they don't get paid for it, they enhance the experience you can have with the basic Mindstorms set." Rather than send out cease and desist letters, Lego decided to let the modders flourish; it even wrote a "right to hack" into the Mindstorms software license, giving hobbyists explicit permission to let their imaginations run wild.

Now that is how you deal with customers who are creative geeks: you let ‘em run wild. And it’s smart business sense, too:

Inviting customers to innovate isn't just about building better products. Opening the process engenders goodwill and creates a buzz among the zealots, a critical asset for products like Mindstorms that rely on word-of-mouth evangelism. In his book Democratizing Innovation, MIT professor Eric von Hippel says that "the joy and the learning associated with membership in creative communities" drives people to generously share their time. After his close encounter with four of the most passionate Mindstorms users, Lund wants every NXT customer to be able to have an effect on how Mindstorms is used and designed. His plans include a Lego-hosted Web site where brickheads can upload scripts for robot behaviors or peruse blogs detailing the building of a Mindstorms typewriter or pinball machine. "Imagine Flickr for robotics," says Lund, who admires the photography site for how it has made image-sharing accessible and, in turn, spurred demand for digital cameras.

The Wired piece is a long one, and well worth the time.

1 Comments

Great article. Now, if only more companies would follow Lego's lead...

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I'm MaryAnn Johanson, writer and editor, and this is my scratch pad, idea-jotter-downer, portfolio and resume, and general hang-out blog.

• film/TV/pop culture critic at FlickFilosopher.com
• contributor, Film.com
• member, Online Film Critics Society
• member, Alliance of Women Film Journalists
• member, International Academy of Digital Arts and Sciences

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